HIDE
- Galacticax Guide menu
- Galacticax Guide
- Species menu
- Species Selection
- Planet menu
- Galaxy menu
- System
- GalacticaxTime (GXT)
- Communication menu
- Economy menu
- Technology
- Production
- Probes menu
- Brief overview of ships menu
- Planetary defense system (PDS)
- Alliances menu
- Battle menu
- Experience Points and Ranks menu
- Experience Points and Ranks
- Experience Point (XP) menu
- Score
- Ranks menu
- Mentor System
- Galacticax Detailed Information menu
- Galacticax Detailed Information
- USRIB
- Control Center menu
- Communication menu
- Communication
- News menu
- Messages menu
- Forum menu
- Forum
- Forum Types
- New forum topic
- Topic Page
- New Comment
- Notes menu
- Economy menu
- Production menu
- Production
- Ship menu
- Planetary Defense System (PDS) menu
- Probes menu
- Fleet menu
- Fleet
- Control menu
- Scout menu
- Scout
- Launch probe
- Probe database
- Settings
- Planet menu
- Galaxy menu
- Galaxy
- Profile menu
- Politics menu
- Bulk Galaxy
- Access menu
- Galaxy forum
- Alliance menu
- Mentor menu
- Credit menu
- Credit
- Purchase Credits
- Payment method
- History menu
- Extra menu
- Notifications menu
- Earning Credits
- Galacticax menu
- Calculation of planet scores
- Examples for battles menu
- Examples for battles
- Basic definitions menu
- The General flow of battles
- Calculating the battle
- Simple battle menu
- Blocking menu
- Capturing ships menu
- Stealing plasmators menu
- A Medium Battle menu
- A Large Battle menu
- Factors influencing the calculation of battle scores menu
- Efficiency matrix
- Balance of Battle
- The planet’s name where the battle occured at
- The name of the warlord who receives the battle report
- The date of the battle by galacticax time
- The date of the battle by standard time
- Summarized report
- Spreadsheet report
- Textual report
- Currently attacking/blocking/stealing ship and pvr unit count
- Name of the currently attacking/blocking/stealing ships and pvr unit(s)
- The number of destroyed/blocked/stolen targets
- The name of the destroyed/blocked/stolen targets
- Number of the target’s remaining units and their numbers before the attack